Trunk Book

Paper games I invented as a kid, penciled in a notebook Meemaw gave me.
Now they're back out of the trunk.
Easy to learn. Relaxing to play. More of a challenge than you might expect.
Daily warmups set Daily warmups are up  
Pick up where you left off

From the Notebook

Games I invented as a kid — pick any card and jump right in. The rules can wait. Not sure which game to try? Hit surprise me above.
Editor's Pick

Corner 'Round

Drop pieces into a circular board and line up four in a row across rings, lanes, or spirals.

3–4 min · Tactical 1–2 players ♟ Ranked
Fairest Fight

Hourglass

Connect three in a row across a pinched 4x3 board. Going first sounds like an easy win—until you discover the center trap.

1–2 min · Strategic 1–2 players
Replayable

Crack'd Mirror

Trap your opponent on a mirrored board where every move restricts what can be played next — including your own.

3–5 min · Tactical 1–2 players ♟ Ranked
Nail-Biter

Dishpan Hands

Claim one or two board spaces—or pay to split an opponent's pair. Just don't be the one making the final move.

1–2 min · Strategic 1–2 players ♟ Ranked
Pick Your Moment

Odds and Evens

Match tile colors to tell how many pieces you must find room to play. Chain your turns or flip a tile to force your opponent into a dead end.

1–2 min · Forced 1–2 players ♟ Ranked

Last Slice

Take small or double-sized bites from a ring of donut slices. The strategy flips completely depending on whether you're trying to grab the last piece or avoid it.

1–2 min · Puzzle 1–2 players

Streaks

Place pieces along three connected paths to build the longest line—but watch your step, because taking the very last spot means instant defeat.

1–2 min · Strategic 1–2 players ♟ Ranked

Crossed Corners

Race to line up 4-in-a-row on an asymmetric board where one player starts with the corners and the other controls the center.

1–2 min · Forced 1–2 players
Double Threat

Four-Patch

Win by lining up four in a row—or by packing four pieces into a 2x2 square. Build lines or blocks, and catch your opponent off guard.

2–3 min · Forced 1–2 players

Classics Corner

The original classics — in case you'd rather try these than the homegrown games.

Got thoughts?

This is a one-person, nights-and-weekends project, and I'd genuinely like to hear what you think — what you liked, what confused you, what you'd add. Notes come straight to me and stay private; nothing here gets posted or shared.