Trunk Book
Now they're back out of the trunk.
From the Notebook
Corner 'Round
Drop pieces into a circular board and line up four in a row across rings, lanes, or spirals.
1–2 players ♟ RankedHourglass
Connect three in a row across a pinched 4x3 board. Going first sounds like an easy win—until you discover the center trap.
1–2 playersCrack'd Mirror
Trap your opponent on a mirrored board where every move restricts what can be played next — including your own.
1–2 players ♟ RankedDishpan Hands
Claim one or two board spaces—or pay to split an opponent's pair. Just don't be the one making the final move.
1–2 players ♟ RankedOdds and Evens
Match tile colors to tell how many pieces you must find room to play. Chain your turns or flip a tile to force your opponent into a dead end.
1–2 players ♟ RankedLast Slice
Take small or double-sized bites from a ring of donut slices. The strategy flips completely depending on whether you're trying to grab the last piece or avoid it.
1–2 playersStreaks
Place pieces along three connected paths to build the longest line—but watch your step, because taking the very last spot means instant defeat.
1–2 players ♟ RankedCrossed Corners
Race to line up 4-in-a-row on an asymmetric board where one player starts with the corners and the other controls the center.
1–2 playersFour-Patch
Win by lining up four in a row—or by packing four pieces into a 2x2 square. Build lines or blocks, and catch your opponent off guard.
1–2 playersClassics Corner
Four-in-a-Row
Drop pieces into a grid to stack four in a row —vertically, horizontally, or diagonally— before your opponent blocks you.
1–2 players ♟ RankedDots and Boxes
Connect dots to claim territory. Close a square to earn a bonus turn— and set off a chain reaction that sweeps the board.
1–2 players ♟ RankedBattle Grid
Two hidden fleets, one grid. Fire blind, hunt down enemy coordinates, and sink their ships before they pinpoint yours.
1–2 playersCrossways
Race across staggered dot grids— Red connects top-to-bottom, Blue connects side-to-side. Every line you draw builds your path while cutting off theirs.
1–2 players ♟ RankedNim
Take any number of sticks from a single pile per turn. Plan carefully to force your opponent into picking up the final stick.
1–2 players